Factsheet

Developer:
BitsAlive
Based in Bad Mitterndorf, Austria

Founding date:
2011

Website:
bitsalive.com

Press / Business contact:
hello@bitsalive.com

Social:
twitter.com/BitsAlive
facebook.com/BitsAlive
Skype

Releases:
ADAM
Kulm Skiflug WM 2016

Address:
Zauchen 76
8983 Bad Mitterndorf
Austria

Phone:
+43 (0) 676 84547824

Description

BitsAlive is an independent game developer studio for mobile and desktop games. The latest addition to our game portfolio is the official FIS Ski Flying World Championship game Kulm Skiflug WM 2016. Right now we're working on A.D.A.M. - a puzzle / adventure game for Windows, Mac and Linux with support for the HTC Vive!

History

Early history

Ronald Soelkner, Christian Stuecklschweiger and Marcus Buettner first met in 1994 as 14-year old kids when they attended a higher technical college for software engineering in Kaindorf, Austria. In 1996 they created their first game which won in an international game development contest.

After that

After graduating from school Christian Stuecklschweiger, Marcus Buettner and Ronald Soelkner went separate ways and moved to different parts of Austria. Still, they always stayed in touch and met occasionally to chat and play video games. In 2011, Ron and Chris decided to create a game for mobile devices for old times sake. Something simple, funny and easy to pull off. They founded the independent game studio BitsAlive and released their first game Brodlzottn later this year for iOS, written in native Objective-C code. To be able to write games for Android as well, they moved over to Marmalade - a cross platform framework - and created Paper Pinball, a casual doodle-styled pinball game. In 2013, Marcus Buettner joined BitsAlive as programmer. They moved away from 2D games and switched to Unity as their new game engine. Their next game was Thunderballs, a 3D fantasy bomberman-style multiplayer game for up to 8 players. In 2015 they decided to create a prototype for a ski jumping game. The Kulm - a famous ski flying ramp located in Bad Mitterndorf, the hometown of Ronald Soelkner - was venue for the Ski Flying World Championship in 2016. They used photogrammetry techniques and GIS data, as well as construction plans to digitally recreate the terrain and ramp. The prototype was shown to the FIS officials who decided to sign it up as official game for the event. Development of the game Kulm Skiflug WM 2016 started in January 2015 and Gerald Soelkner, Ronald's brother joined BitsAlive as Animator for that project. Moving away from the mobile platform, BitsAlive is currently working on A.D.A.M. and a couple of new concepts for desktop video games for Windows, Mac OSX and Linux.

Projects


Videos

Kulm Skiflug WM 2016 YouTube

A.D.A.M. YouTube


Images

download all screenshots & photos as .zip (10MB)
kulm2016_recording_002.png
kulm2016_photogrammetry_003.png
kulm2016_screenshot_002.png
kulm2016_recording_001.png
kulm2016_screenshot_001.png
thunderballs_screenshot_005.png
kulm2016_screenshot_003.png
kulm2016_release_event_006.png
kulm2016_release_event_011.png
kulm2016_release_event_008.png
thunderballs_screenshot_002.png
kulm2016_photogrammetry_001.png
kulm2016_release_event_009.png

There are far more images available for BitsAlive, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (158KB)
logo

Awards & Recognition


    YouTube Channel
    Here's a link to our YouTube channel at youtube.com.

    SoundCloud
    Our SoundCloud profile at soundcloud.com.


    Team & Repeating Collaborator

    Ronald Soelkner
    Game Designer, Graphics, Story and Music

    Christian Stuecklschweiger
    Programmer

    Marcus Buettner
    Programmer

    Gerald Soelkner
    Graphics and Animation


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks